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Lies of P to remain single-player despite "refreshing" Elden Ring: Nightreign, says director

The director of Lies of P, Choi Ji-won, tried Elden Ring: Nightreign’s network test and found it “refreshing”, so while Lies of P remains a single-player game he’s open to other ideas in future projects.

Lies of P is firmly inspired by FromSoftware’s Souls games, but as Nightreign shifts into a multiplayer experience, I wanted to ask Choi about developments in the genre when I spoke with him at the Game Developers Conference (GDC).

“I’ve tried [Nightreign] and it was very refreshing and new,” he said. “So that obviously gave me the impression that they’re good developers, they always push their boundaries, their imagination and vision, and it shows. In turn, that for some reason motivated me to deliver the Overture experience as good as it could be.”

Overture is the forthcoming expansion to Lies of P, revealed at Sony’s State of Play last month. While it remains a single-player game, Choi is open to the idea of a multiplayer game in the future.

“Our primary focus from the concept of this game was to deliver a high quality, premium action game that is single-player,” said Choi. “There were a lot of learnings for us [from the base game] and we did our best to reflect those improvements. The expansion is the completion of that.

“In terms of our future endeavours, we are definitely open to any sort of consideration in the future.”

How, then, could the Soulslike genre grow and develop in future? “That’s something we discussed internally quite a bit,” said Choi. “Instead of trying to predict how the Soulslike genre is going to be in the future, what we are focusing on is to really find our own colour and the points of attraction. And by crafting our own game to better meet and satisfy the customers’ demand, we believe that we will build trust and credibility with our fans.